A familiar experience
You know when you play Team Fortress 2 on a 32-player server, and when all of those players are in the same place at the same time, generating a lot of flying projectiles and explosions, the framerate would free fall below the comfort-zone of 30 frames per second – or whatever your personal preference is in an online first person shooter.
Whenever you go look on the internet for a possible solution to this problem, you find that it helps if you enable Multicore Rendering, which is a setting in the Advanced screen of the Video Options. There is a big chance though that when you enable this setting, your ingame experience might worsen, which is the exact opposite of what you were trying to achieve by enabling this option in the first place. “Great.” you might think cynically, and turn it back off again and cope with the slowdowns in crowded areas for the rest of your otherwise fun day, which seems is all you can do.
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